Jul 09, 2005, 06:45 AM // 06:45 | #1 |
Academy Page
Join Date: Jul 2005
Location: Florida
Guild: Godz Of Anarchy
Profession: N/E
|
Class selecltion?
necromancer
monk elementist mesmer ranger warrior ok guys i have to make a final desition im a active roleplaying player* but i have alot of trouble choosing a class and sticking with it,what do you think the best roleplaying character is *in your opinion*,i know it all depends on your personal prefernce i know i know i know...but i like all the class ive tried most of them,and i get bored of them quickly,the only class i really havnt given a chance is a necromancer:the characters i have built already: 1.lvl 15 ranger/monk 2.lvl 16 elementist/monk 3.mesmer/monk,trying the mesmer out,but ive herd things abou them 4.warrior/monk im probobally going to get rid of the mesmer i really just really need to stick to one build what do you sopse it should be??? |
Jul 09, 2005, 07:00 AM // 07:00 | #2 |
Lion's Arch Merchant
Join Date: Apr 2005
|
Personally, I thought ranger or mesmer were the most fun to play as. I'm not sure about other types of necromancers, but imo, minion masters aren't really that fun.
|
Jul 09, 2005, 07:05 AM // 07:05 | #3 |
Ascalonian Squire
Join Date: Jul 2005
Location: Sacramento, CA
Guild: Warriors of the Emperor
Profession: R/Mo
|
I have a ranger monk, he kicks ass and is fun to play. I find myslef filling in for whatever the group needs at the time. But remember, a jack of all trades is master of none.
|
Jul 09, 2005, 08:07 AM // 08:07 | #4 |
Aquarius
Join Date: Jun 2005
Location: Somewhere between Boardwalk and Park Place
|
Elementalist is really fun. Kill crap, solo if you are bored or looking for a challenge, and set up builds that can really stretch the limitations of your class
|
Jul 09, 2005, 08:38 AM // 08:38 | #5 |
Banned
Join Date: Jun 2005
Profession: W/Me
|
i love warrior mesmer, warior cause he has loads of hp and mesmer because of slowing down and chaos storm to a monster next to me then the next monster coming to atack me automaticly gets struck by chaos storm
|
Jul 09, 2005, 09:45 AM // 09:45 | #6 |
Ascalonian Squire
Join Date: Jul 2005
|
anyone ever tried a w/ele? was thinking of trying one..thought it might be fun..any thoughts?
|
Jul 09, 2005, 02:28 PM // 14:28 | #7 |
Ascalonian Squire
Join Date: Jul 2005
Guild: None - Lone Wolf
Profession: Mo/W
|
Ive seen the w/ele's out there, and they do fine with FS and MET shower...the problem is they make one cast and they're out of energy.
Its not a build i would recommend I have a Ele/MO and he is actually excellent as a pure ele, or primary monk. As we all know, monks can be hard to come by, so i have no problem whatsoever exchanging skills to monk primary for a mission. Ill bring 3 ele skills for general purpose, and the rest monk skills. With mana storage and item +'s, you can really put out a volume of healing spells. I typically use dwyana's kiss, orison, heal other, and healing breeze, because they are cheap with a quick recharge. Ill case HB on the warrior as he's moving in and use the orison/dwana combo to heal after that, and Heal Other to get anyone in a pinch. I havent made a big variety of char's like everyone else seems to have done, but im VERY happy with the E/MO. |
Jul 09, 2005, 02:30 PM // 14:30 | #8 |
Ascalonian Squire
Join Date: Jun 2005
Guild: Clan Talon
Profession: N/E
|
I personally like my necromancer. They are very versatile and I have yet to actually get bored. And I am like you I have tons of different characters because I do get bored with them if I play them too often. I am an N/E and I have a blast. I will tell you that its tough to tank a mob but if you summon pets you should be able to enjoy yourself solo as well as in a group.
Last edited by Plannb23; Jul 09, 2005 at 02:32 PM // 14:32.. |
Jul 09, 2005, 03:12 PM // 15:12 | #9 |
Academy Page
Join Date: May 2005
Profession: Mo/Me
|
Play Monk in a fight you will never have a dull moment
As far as mesmer, necro, and ranger thay are underated classes with lots of damage potential. It all depends on yor play stile. If you like to be close then war/ x If yoo like to be far away mesmer, ranger, necro, elementalist If you whant to heal Monk/ x |
Jul 10, 2005, 02:55 AM // 02:55 | #10 |
Academy Page
Join Date: Jul 2005
Location: Florida
Guild: Godz Of Anarchy
Profession: N/E
|
thanks for your post,i was think about trying a necromancer...why?...my guild leader had a lvl 13 necromancer/monk,summoned undead i belive,but he could solo with that character in many areas i could not(ranger lvl 15) the summoned creatrues really made it possible for him to solo everywhere i was considering making a necromancer...but the only thing i have to sacrafice another character,prolly gonna give the mesmer the boot...what would you guys do?
|
Jul 10, 2005, 03:05 AM // 03:05 | #11 |
Krytan Explorer
Join Date: May 2005
Guild: [ECTO]
Profession: Mo/W
|
honestly i would delete the w/mo because imho, warriors are the most boring class to play (not saying its easy, just boring to me, no flame war please) since it's highly repetitive (again, just an opinion).
|
Jul 10, 2005, 03:10 AM // 03:10 | #12 | |
Ascalonian Squire
Join Date: May 2005
|
Quote:
I reccomend an elementalist/whatever, they are fun and three words. HUGE ENERGY POOL! Last edited by The Warbringer; Jul 10, 2005 at 06:46 PM // 18:46.. Reason: Added reasoning |
|
Jul 10, 2005, 03:20 AM // 03:20 | #13 |
Academy Page
Join Date: Jul 2005
|
What do u guyz think about an Elementalist/Ranger or Vise Versa? Which is better, what are the benefits, what are the disadvantages, and which have u tried? LET ME KNOW!!!
|
Jul 10, 2005, 03:59 AM // 03:59 | #14 | |
Krytan Explorer
Join Date: May 2005
Location: Canada/Quebec
Guild: Silentum Altum
Profession: E/Mo
|
Quote:
|
|
Jul 10, 2005, 04:07 AM // 04:07 | #15 |
Academy Page
Join Date: Jul 2005
Location: Florida
Guild: Godz Of Anarchy
Profession: N/E
|
r/e is a very good combo,i had one but...you knoe i got bored,but thats just me i beacuse i got bored very easy...i find ranger/elementist a sort of nuker if you have the right skills,for example,the elite skill barage and firestorm/meteor shower...or a trappper/nuker the dmg starts adding up quickly
|
Jul 10, 2005, 04:13 AM // 04:13 | #16 |
Academy Page
Join Date: Jul 2005
|
Ive been told to do otherwise because of the Energy Storage skill...Is Energy Storage a big deal? What exactly is it? Is it necessary for a Ranger Elementalist Combo?
|
Jul 10, 2005, 04:14 AM // 04:14 | #17 | |
Academy Page
Join Date: Jul 2005
Location: Florida
Guild: Godz Of Anarchy
Profession: N/E
|
Quote:
|
|
Jul 10, 2005, 04:17 AM // 04:17 | #18 | |
Academy Page
Join Date: Jul 2005
Location: Florida
Guild: Godz Of Anarchy
Profession: N/E
|
Quote:
|
|
Jul 10, 2005, 04:42 AM // 04:42 | #19 |
Academy Page
Join Date: Jul 2005
|
..............
|
Jul 10, 2005, 04:53 AM // 04:53 | #20 |
Wilds Pathfinder
Join Date: Jun 2005
Location: New England
|
Most characters will never have a lot more than the 30 energy a caster starts with. Even at high levels, 40-50 energy is common. (Warriors and Rangers have even less, of course.)
Elementalists can easily put at least 10 ranks in Energy Storage at high levels, which is +30 energy. It's not uncommon for an Elementalist to have twice as much energy as some other casters. So, yeah, from an energy perspective, it's a big deal. There's a lot of people who make E/Necro, or E/Monk, or E/Mesmer, just for the energy. Often it's better to have the energy than the primary attribute for the other class. For instance, Energy Storage functions a lot like Soul Reaping, Divine Favor, or Expertise: They are all energy management skills, allowing you to act as if you had more energy. (Divine Favor is a little weird that way, but it's like getting extra heal spells.) Elementalist is just the most straigtforward in that respect. Also, Elem/Ranger can work out quite well, or vice versa. The other caster classes often don't want to carry a bow, because that's less energy (via focus, rods, wands, or staves). Elementalist can afford to carry a bow better, because of Energy Storage. A R/El, though, gets the Expertise skills, which are pretty cool (and there are virtually no Energy Storage skills). Also, they can make better archers, and can pick up "Conjure Flame" or whatever to make their bow attacks stronger. |
All times are GMT. The time now is 08:02 PM // 20:02.
|